Monsters

A collection of monsters faced during the adventure.

Ghoul (Peril 3): ST 11,  DX 11,  IQ 10,  HT 10,  Will 11,  Per 12,  HP 11,  FP 10,  Basic Speed 5.25, Basic Move 5, DR 3 Tough Skin, Brawling 12, Dodge 8 and Parry 9. Sharp Claws, Doesn’t Breathe, High Pain Threshold, Injury Tolerance: Unliving, and Immunity to Metabolic Hazards.

Displacer Beast (Peril 3):ST 9, DX 13, IQ 6, HT 11, HP 9, Per 12, Will 11, FP 11, DR 3 tough skin, Speed 6, Move 6, Brawling 14, Dodge 12, Parry 10. Sharp claws (1d-2 cut), strikers (tentacles 1d cr), catfall, perfect balance, combat reflexes, enhanced dodge (2).

Dark Wolf (Peril 2): ST 8, DX 12, IQ 4, HT 11, HP 8, Per 12, Will 10, FP 14, SM -1, Speed 5.75, Move 9, DR 2 Thick Hide, Brawling 14, Wrestling 14, Dodge 9. Combat Reflexes, Bite 1d-2 cut.

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